An interactive shooting game where players stalk deer in the wilderness during hunting season.
Sammy USA Corporation, the Deer Hunting USA maker, released 10 different machines in our database under this trade name, starting in 1994.
Other machines made by Sammy USA Corporation during the time period Deer Hunting USA was produced include Extreme Hunting, Turkey Hunting USA, Wing Shooting Championship, Trophy Hunting, Faster Than Speed, Lee's Stop 'N Win, Sports Arena, and Magic Mr. X.
Cabinet Style Weights and Measures
First, you select a wilderness where you want to go hunting: Oneida County Wisconsin, Arkansas Autumn Woodlands, Texas Verde Camp, or Idaho Clearwater National Forest. In each of those wildernesses, the season varies. In Oneida County Wisconsin, the season is Spring; in Arkansas Autumn Woodlands and Texas Verde Camp, the season is Fall; and in Idaho Clearwater National Forest, the season is Winter. Then you will choose your hunting weapon: rifle, shotgun, power bow, or muzzleloader. Next, you will select one of four destinations within the wilderness you selected as your hunting ground. From here, your objective is to shoot and/or kill the male deer (bucks) while trying not to miss or shoot and/or kill female deer (does).
Each hunting ground/wilderness has four areas each with four selectable destinations with a total of 16 hunts.
This game has a voice synthesizer that gives all kinds of different sayings throughout the game. On the beginning of the game when you get to select a wilderness to go hunting, it says "Where should we hunt today?" and then after you have selected where you want to go hunting, it will then say "Which weapon should we take along?" and after you have selected your weapon, you begin your hunting.
The voice synthesizer also gives all kinds of different comments depending on your shooting accuracy throughout the game. Everytime you miss, it will say either "You shot just over the top!" or "Oh, no! I cannot believe you missed!". And everytime you shoot and/or kill a doe, it will say "Oops! Not again!" or "You have got to be kidding me!". But everytime you shoot and/or kill a buck (depending on the size of the buck you have killed), it will say an entire variety of specific comments including "It's too small!", "Now that buck is maybe a year or two old!", "Wow! A four-horn buck!", "That's a small basket rack!", "That's a nice mutton buck!", "Jeez! What a split force!", "Looks like a Christmas tree!", "Wow! A monster buck!", "Wow! There's a monster you do not see everyday!" and "Buck in the sightsy-wightsy!".
When a player finishes the game after completing the hunting season, the voice synthesizer even gives comments to evaluate the player's performance in the game like "You are really the best shooter!", "One-shot Wonder!" and "You are truly a marksman!" for example (which are also displayed on the screen along with the player's other evaluations of his or her performance in the game).
When you begin your hunt in the wilderness, you will attempt to shoot and/or kill the male deer with your weapon. You will lose one of your remaining chances if the bucks get away, your weapon runs out of ammunition, or you shoot the female deer (does). If you run out of chances, the game is over, but continuous play is available.
Throughout the game, you will attempt to kill up to four male deer in four different areas within the selected wilderness for a total of up to 16 bucks. Each time you successfully kill a male deer, you are rated based on your scoring, timing and accuracy as well as the weight of the kill. You must try to shoot the bucks in the most vulnerable areas in order to wound and/or kill them instantly.
After you have hunted through all four areas of the wilderness, the season is over and then you are rated on how well you did throughout the game based on scoring, the number of kills, the total weight and the timing and accuracy of your shooting. Afterwards, the game ends, regardless of the results.
CLICK PLAY TO SEE THIS GAME IN ACTION!
*This video is to demonstrate game play and is NOT the actual machine for sale
We have several shipping methods to accomodate your needs. Here is an overview of the various options and pricing for common game room products. For all methods, the delivery address must be accessible to an 18 wheeler freight truck. If you need a smaller truck, please call us so we can make arrangements for you. Please inspect the items when they are delivered and report any damage to us in the presence of the shipper.
Shipping method definitions:
Liftgate delivery (curbside delivery)
Liftgate deliveries arrive with the item(s) on a pallet. For pinball machines the legs will be taken off and the backbox folded down. The driver will drop the pallet to the ground with a liftgate and is not required to move it beyond that point. Frequently, they will assist in bringing the pallet into your garage, but not always.
With in-home delivery two men will bring the item inside, anywhere on the main level of your home or business. They are required to unpack the item(s) if you request them to. They will not, however, do any required assembly on the machines. If in-home delivery is selected for a pinball machine, we will typically leave it on its legs so all you have to do is flip up the backbox and plug in the machine.
Delivery and setup
If you select the Delivery and Setup option, the items will be delivered anywhere inside your home or business and any light assembly work will be done for you. The typical delivery will include two men, but more will be added if required.
Pinball machines and standard arcades:
Liftgate delivery - $375.00 + $275.00 each additonal machine
In-home delivery - $575.00 + $375.00 each addtional machine
Delivery and setup - $675.00 + $375.00 each additional machine
*Large machines may require additional charges
The Pinball Company, LLC makes no guarantee, expressed or implied, on the delivery time of any products sold. Any estimates given are subject to change and are dependent on time and method of payment, product availability, and turnaround times of shipping companies.
In general, items can take from a few days to a few weeks to deliver. New items that are in stock can typically ship right way, while refurbished items may need to be cleaned and tested before they are ready to ship. For the best estimate of shipping times for a specific item, please call and speak with a representative. Expedited delivery may be availiable.
One Year Limited Warranty
Our One Year Limited Warranty, which includes new and refurbished products, covers telephone diagnosis and repair, as well as replacement of defective parts for up to one year after you receive your machine. It also covers labor on the first service call within 30 days after you receive your machine.
This warranty does not cover any abuse or misuse or any item moved or repaired without authorization by The Pinball Company, LLC. The following products are excluded from any warranty: EM (electro-mechanical) pinball machines made prior to 1980, arcades manufactured prior to 1990, any item used in a commercial establishment, and items noted “as is” in the product description. Coin-mechanisms are not covered by warranty.