Funhouse Pinball Machine
Stock Photo Shown - Refurbished Unit
$400.00 (6 %)
Year Manufactured: 1990
Units Produced: ~10,750
Designer(s): Pat Lawlor
Dimensions: 29" W x 56" D x 76" H
Weight: 250 lbs.
As its title suggests, the game is themed after the concept of a funhouse, a walk-through amusement park featuring many attractions.
FunHouse features a talking doll head located near the upper-right corner of the playfield. The head, named Rudy, responds in real time to events in the game, including informing the player of special bonuses, taunting and heckling the player, and appearing to follow the ball with its eyes when certain targets are hit. Rudy is voiced by Ed Boon, and the technology behind Rudy's facial movements was dubbed "Pin-Mation" by Williams.
The game's overall theme is that of a funhouse, with the player taking on the role of a visitor to see its attractions. The overall goal of the game is to advance the "game time" to midnight and cause the FunHouse to close, allowing the player to start multiball mode. A secondary goal of the game is to complete the "Mystery Mirror" by lighting all of its modes, starting "Super Frenzy" mode. The game is over when the player has lost all balls, including any extra balls earned.
Every target and ramp has a name and function following the funhouse theme. Aside from Rudy himself, the game's main feature is a virtual clock in the center of the playfield, which advances the current time by increments of five minutes with each successful shot. When the clock reaches 11:30, it stops advancing and the game announces that the FunHouse will close in thirty minutes. Making a successful shot to the "Hidden Hallway" locks the current ball and advances the clock to 11:45. Making this shot again locks the second ball and advances the clock to midnight. Rudy then falls asleep and his mouth remains open - to start Multiball, the player must shoot a ball into Rudy's mouth. While at least two balls are in play, the player can score a Jackpot by shooting the Trap Door next to Rudy while it is open. When multiball mode ends, the time resets to an earlier "opening" time, and single-ball mode continues as before
Flippers (3), Pop bumpers (3), Manual plungers (2), Ramp (1), Standup targets (4), 3-bank standup targets (1), Cellar holes (3), Dual right inlanes, 2- or 3-ball Multiball. The ramp has a diverter that guides the ball either to the left inlane or the left outlane for a left plunger skill shot attempt. Upper loop has a "trapdoor" that opens briefly when an upper loop shot is made.
CLICK PLAY TO SEE THIS GAME IN ACTION!
*This video is to demonstrate game play and is NOT the actual machine for sale
We have several shipping methods to accomodate your needs. Here is an overview of the various options and pricing for common game room products. For all methods, the delivery address must be accessible to an 18 wheeler freight truck. If you need a smaller truck, please call us so we can make arrangements for you. Please inspect the items when they are delivered and report any damage to us in the presence of the shipper.
Shipping method definitions:
Liftgate delivery (curbside delivery)
Liftgate deliveries arrive with the item(s) on a pallet. For pinball machines the legs will be taken off and the backbox folded down. The driver will drop the pallet to the ground with a liftgate and is not required to move it beyond that point. Frequently, they will assist in bringing the pallet into your garage, but not always.
With in-home delivery two men will bring the item inside, anywhere on the main level of your home or business. They are required to unpack the item(s) if you request them to. They will not, however, do any required assembly on the machines. If in-home delivery is selected for a pinball machine, we will typically leave it on its legs so all you have to do is flip up the backbox and plug in the machine.
Delivery and setup
If you select the Delivery and Setup option, the items will be delivered anywhere inside your home or business and any light assembly work will be done for you. The typical delivery will include two men, but more will be added if required.
Pinball machines and standard arcades:
Liftgate delivery - $375.00 + $275.00 each additonal machine
In-home delivery - $575.00 + $375.00 each addtional machine
Delivery and setup - $675.00 + $375.00 each additional machine
*Large machines may require additional charges
The Pinball Company, LLC makes no guarantee, expressed or implied, on the delivery time of any products sold. Any estimates given are subject to change and are dependent on time and method of payment, product availability, and turnaround times of shipping companies.
In general, items can take from a few days to a few weeks to deliver. New items that are in stock can typically ship right way, while refurbished items may need to be cleaned and tested before they are ready to ship. For the best estimate of shipping times for a specific item, please call and speak with a representative. Expedited delivery may be availiable.
One Year Limited Warranty
Our One Year Limited Warranty, which includes new and refurbished products, covers telephone diagnosis and repair, as well as replacement of defective parts for up to one year after you receive your machine. It also covers labor on the first service call within 30 days after you receive your machine.
This warranty does not cover any abuse or misuse or any item moved or repaired without authorization by The Pinball Company, LLC. The following products are excluded from any warranty: EM (electro-mechanical) pinball machines made prior to 1980, arcades manufactured prior to 1990, any item used in a commercial establishment, and items noted “as is” in the product description. Coin-mechanisms are not covered by warranty.