This classic arcade is back in a commercial grade cabinet. You and your friends will enjoy hours and hours of Ms. Pac-man action and you don't have to drop any quarters. It is ready for coin play or free play and will look great in your game room!
In Pac-man arcade, a yellow, pie-shaped character named Pac-Man runs along inside a maze, eating dots as it avoids four ghosts. Each ghost has its own unique personality and gobbling one of the four super dots makes Pac-Man invincible to the ghosts for a given period of time. Each maze has its own unique bonus fruit or object with bonus points increasing as the game progresses.
The four ghosts, which your character must avoid, each have a different color, name, nickname and personality. The pink ghost is Speedy, nicknamed "Pinky" he's fast. The red ghost is Shadow, nicknamed "Blinky" he's always behind you and it's hard to shake him. The light blue ghost is Bashful, nicknamed "Inky" he's terribly shy and will actually run away from you. And the orange ghost is Pokey, nicknamed "Clyde" he will try his best to get you, but he is slow.
Pac-Man must clear the maze of all 240 dots and all four energizers to proceed to the next level of difficulty. As Pac-Man eats the dots, the ghosts chase him around the maze and if Pac-Man collides with one of the ghosts, he is a goner. He can eat one of the energizers to turn the ghosts dark blue, which make them edible for him. But after Pac-Man has eaten any of the ghosts, their eyes will return to the pen in the middle of the maze where they will each regenerate into their former selves and return to chase him again.
Occasionally, a bonus fruit or prize will temporarily appear in the middle of the maze below the ghosts' pen. Pac-Man can eat those bonus items to receive extra points. Also, there is an escape tunnel in the sides of the maze which Pac-Man can use to get away from any of the ghosts that may be pursuing him.
After the maze has been cleared of all 240 dots and all four energizers, the entire sequence will begin again with increased difficulty. Between every two, three, or four completions, there are musical, animated intermissions to amuse the player while he or she waits for the next challenge to begin. However, these intermissions are not seen anymore once the 18th board 6th key is reached.
Everything Pac-Man eats has different point values. The dots are 10 points each, the energizers are 50 points each. The dark blue ghosts are respectively 200, 400, 800 and 1600 points. There are different point values for every bonus fruit or prize that is eaten: cherries, 100 points strawberry, 300 points peach, 500 points apple, 700 points grapes, 1000 points Galaxian, 2000 points bell, 3000 points and key, 5000 points. You will also get a bonus Pac-Man at 10,000 points switch selectable...can also be 15,000 points, 20,000 points, or no bonus.
CLICK PLAY TO SEE THIS GAME IN ACTION!
*This video is to demonstrate game play and is NOT the actual machine for sale
We have several shipping methods to accomodate your needs. Here is an overview of the various options and pricing for common game room products. For all methods, the delivery address must be accessible to an 18 wheeler freight truck. If you need a smaller truck, please call us so we can make arrangements for you. Please inspect the items when they are delivered and report any damage to us in the presence of the shipper.
Shipping method definitions:
Liftgate delivery (curbside delivery)
Liftgate deliveries arrive with the item(s) on a pallet. For pinball machines the legs will be taken off and the backbox folded down. The driver will drop the pallet to the ground with a liftgate and is not required to move it beyond that point. Frequently, they will assist in bringing the pallet into your garage, but not always.
With in-home delivery two men will bring the item inside, anywhere on the main level of your home or business. They are required to unpack the item(s) if you request them to. They will not, however, do any required assembly on the machines. If in-home delivery is selected for a pinball machine, we will typically leave it on its legs so all you have to do is flip up the backbox and plug in the machine.
Delivery and setup
If you select the Delivery and Setup option, the items will be delivered anywhere inside your home or business and any light assembly work will be done for you. The typical delivery will include two men, but more will be added if required.
Pinball machines and standard arcades:
Liftgate delivery - $399.00 + $300.00 each additional machine
In-home delivery - $599.00 + $400.00 each additional machine
Delivery and setup - $699.00 + $500.00 each additional machine
*Large machines may require additional charges
The Pinball Company, LLC makes no guarantee, expressed or implied, on the delivery time of any products sold. Any estimates given are subject to change and are dependent on time and method of payment, product availability, and turnaround times of shipping companies.
In general, items can take from a few days to a few weeks to deliver. New items that are in stock can typically ship right way, while refurbished items may need to be cleaned and tested before they are ready to ship. For the best estimate of shipping times for a specific item, please call and speak with a representative. Expedited delivery may be availiable.
One Year Limited Warranty
Our One Year Limited Warranty, which includes new and refurbished products, covers telephone diagnosis and repair, as well as replacement of defective parts for up to one year after you receive your machine. It also covers labor on the first service call within 30 days after you receive your machine.
This warranty does not cover any abuse or misuse or any item moved or repaired without authorization by The Pinball Company, LLC. The following products are excluded from any warranty: EM (electro-mechanical) pinball machines made prior to 1980, arcades manufactured prior to 1990, any item used in a commercial establishment, and items noted “as is” in the product description. Coin-mechanisms are not covered by warranty.