Apollo 13 pinball machine is based on the film Apollo 13. It was designed by Joe Kaminkow and Joe Balcer, and released by Sega Pinball. It is notable for its 13-ball multiball mode, the largest of any pinball machine ever made.
After starting a game, you have a choice of “Regular” or “Novice” mode. “Regular” is the normal 3-ball arrangement. “Novice” is timed play; the player has 2 minutes when any drained balls are autoplunged, and after the 2 minutes expires, the game is over when the ball(s) on the field drains.
You can start a game in “League” mode by holding the left flipper button in while starting a game, and “Wizard” mode by holding the right flipper button in.
There are 9 Missions; after doing all of them, Master Alarm is lit at the right saucer. The Missions are:
- Manual Burn
- Rocket 2-Ball
- Moon’s Gravity
- Under Volt
- Life Support
- Lite Extra Ball
Once the 9 missions have finished, the wizard mode Master Alarm will start. It’s a 40-second frenzy where every target scores 1 million and adds 1 million to a Jackpot that is lit at the Blastoff ramp. The Jackpot does not reset after collecting it, and does not have a limit. This round can be worth many points if the player has mastered the ramp shot.
Multiball, 13 balls at once – the largest multiball of any pinball machine! Pop-up post between flippers prevents ball drains for the first 30 seconds of the multiball. Pop bumpers (3), Slingshots (2), Flippers (2), Ramp (1), Lanes (2), Spinner (1), Kickout Holes (2), Spot Targets (9), Orbit (1). Rotating moon grabs balls via an electromagnet and carries the ball up to the playfield glass and down into a hole where it is dropped beneath the playfield. Shaker motor inside cabinet for earthquake-like effects. Trough at top left of playfield hold eight balls
*This video is to demonstrate game play and is NOT the actual machine for sale